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Old Sep 08, 2005, 07:00 AM // 07:00   #21
Lion's Arch Merchant
 
 
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Quote:
Originally Posted by Phaedrus
Here's the problem: MOST times the item you get from a chest isn't worth the amount a key is worth. I've gotten two purple items with no mods. That's silly, why are purple items with no mods even in the game?

Right now the new items (keys, superior kits) aren't really worth the amount of gold we're being charged. They're sane if you were a farmer who has thousands of plats spare. Some of us aren't that, so chests are a serious crapshoot.

[ ]
I agree with you. I bought 3 keys at 600 each and used 2. I got a Purple max Mesmer can with a 10 req, and an armor with a Major Wilderness rune in it.

Sorry... I could have bought the rune cheaper, and a purple item with no mods is not really a purple.

Luckly I didn't ID the armor the rune came out of and traded it to a guildmate. He got an unlock out of it that I already had. In exchange he gave me a so-so gold item... I've seen much better, and I would classify the item he gave me as a borderline purple.

I understand the purpose of keys, and I like the idea... but if this is what I'll get for my money, then I won't be wasting my time...
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Old Sep 08, 2005, 07:01 AM // 07:01   #22
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Quote:
Originally Posted by Serps
What happens to the key afterwards? Does it only last until you've unlocked your first chest for that area, or can you use it for all chests in that area?
The key is used... you need to buy a key for each chest you want to unlock and you can only visit the same chest once per instance.
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Old Sep 08, 2005, 07:10 AM // 07:10   #23
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Quote:
Originally Posted by emil knight
I understand the purpose of keys, and I like the idea... but if this is what I'll get for my money, then I won't be wasting my time...
The purpose is not to make your money back. They're a gold sink, you're *supposed* to lose money in terms of how much gold the game will give you back for the item you get. The point of the chests is to allow you to cough up some cash to have a significantly better chance of getting that cool item that it'd otherwise take an order of magnitude more playtime to get through normal drops. Good for both unlocking and for those people who want their RP characters to have the max damage perfect mod items.
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Old Sep 08, 2005, 07:13 AM // 07:13   #24
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gold sink? look at guild invites...looks like all those people who hated those random damn invites got their wish.
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Old Sep 08, 2005, 07:20 AM // 07:20   #25
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Also, rare armors drop from chests sometimes as well. So these chests can also be good for unlocking runes.
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Old Sep 08, 2005, 07:22 AM // 07:22   #26
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true. although if you truly wanna unlock stuff, just play pvp.
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Old Sep 08, 2005, 07:31 AM // 07:31   #27
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Quote:
Originally Posted by Mysterial
The purpose is not to make your money back. They're a gold sink, you're *supposed* to lose money in terms of how much gold the game will give you back for the item you get. The point of the chests is to allow you to cough up some cash to have a significantly better chance of getting that cool item that it'd otherwise take an order of magnitude more playtime to get through normal drops. Good for both unlocking and for those people who want their RP characters to have the max damage perfect mod items.
And I've gotten items like this in normal drops... I just don't like the idea that I'm gambling.

I'm a casual player. It took me, since launch till now, all this time to get up to 50 plat. This is with buying armor in between and spending on going into UW and FoW... buying a guild and capes... a few nice weapons...

At 600 a pop for, basically, crap items... it really isn't worth it. If the idea is to give us a chance to get unlocks, then that's what should be in these chests. Not no-mod "so-called" purple items. The items I trade with my guild mate for was gold, but it had no unlockable mods on it, only a casting speed mod.

So this is a gold sink, sure... and I understand and agree with it. It also keeps chest bots out of the game. The gambling aspect is even interesting... I may get an item I've already unlocked. If I'm going to be paying for it, I'd like it to actually be worth it... I don't care if the ITEM is worth more than 600 gp... I want the chance to get the unlocks this was supposed to be for...
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Old Sep 08, 2005, 07:41 AM // 07:41   #28
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[I don't care if the ITEM is worth more than 600 gp... I want the chance to get the unlocks this was supposed to be for...[/QUOTE]


now this is the key....
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Old Sep 08, 2005, 07:53 AM // 07:53   #29
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Quote:
Originally Posted by Mem Phisto
[I don't care if the ITEM is worth more than 600 gp... I want the chance to get the unlocks this was supposed to be for...

now this is the key....[/QUOTE]

Exactly... and of the two items I did get, only one had that chance. What I traded for from a guildie who spent his 600 to buy a key was ANOTHER item that had no unlock chances. He got the unlock that was originally meant for me.

So for our 1800 GP combined, we got one unlock chance. That's not helpful... that's a terrible gamble. If only 1 in 3 items are unlock chances, then it's really not worth the trouble.
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Old Sep 08, 2005, 08:05 AM // 08:05   #30
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3rd chest..
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Old Sep 08, 2005, 08:20 AM // 08:20   #31
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I like the new setup and will continue to buy keys for the same reason I waste two dollars on two lottery tickets each week. I might hit the jackpot. And if I don't? New players who join our guild have awesome starter equipment.

The fact is, all of us who have been playing since release or even since two months ago, already have working equipment. My offhand icon for my monk? A regular old +12 white one. Why? It works, so why kill myself to find a better one for PvE? PvP is where it matters and they have the best stuff there already for custom characters.

Before you could farm and get all white items or blue items. Now you are guaranteed purple or better. That timesaver is worth 600 clams to me since I could possibly unlock new PvP stuff.

A-Net. Usually I'm a skeptic, but you guys really did a great job with this update that will only help the game. Somewhere in China some guy just lost out on profits big time.
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Old Sep 08, 2005, 08:31 AM // 08:31   #32
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Quote:
Originally Posted by One and Two
i just hope there wont be too much gold floating around...
In a videogame? Who cares.

The new method is fun, I'm pretty sure the old system wasn't even all there was meant to be as you noticed Anet continually tried to stop people farming monsters.
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Old Sep 08, 2005, 09:17 AM // 09:17   #33
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Quote:
Originally Posted by Edge Martinez
My offhand icon for my monk? A regular old +12 white one. Why? It works, so why kill myself to find a better one for PvE?
Endgame collectors items are usually worth the worth the time getting 5 items. Not mandatory, but pretty nice to have. Here are a couple of foci you could get before the update: Healing Ankh (energy+12, req. 9 healing prayers, 20% fast cast/20% recharge) or Protection Focus (energy+12, req. 9 protection prayers, 20% fast cast/20% recharge)
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Old Sep 08, 2005, 09:55 AM // 09:55   #34
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Quote:
Originally Posted by Phaedrus
Here's the problem: MOST times the item you get from a chest isn't worth the amount a key is worth. I've gotten two purple items with no mods. That's silly, why are purple items with no mods even in the game?

Right now the new items (keys, superior kits) aren't really worth the amount of gold we're being charged. They're sane if you were a farmer who has thousands of plats spare. Some of us aren't that, so chests are a serious crapshoot.

[ ]
True many times the merchant will not pay back the price of the key for your items, but consider this.

- What would other players have charged you for the same item should you have tried to purchase it? Is that worth buying a key and finding it yourself to you?

- Keys also drop from monsters, my guess is that for every chest a monster nearby will drop a key. Not sure but it would be a logical thing to do. This way you are sort-off forced to clear the area of monsters to open a chest ... which is good.

- What is the value of unlocking? Is it worth purchasing keys? Seeing prices of unID items i think for most ppl it will be.

Shaquira
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Old Sep 08, 2005, 10:11 AM // 10:11   #35
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Is it just me or do all of the items that come from the chests have a 13 req? I've seen about 20-30 items from chests so far and all of the non-armor drops had a 13 req...
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Old Sep 08, 2005, 10:13 AM // 10:13   #36
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Dude.... the key cost 400g. And the minor rune is worth, what 25g? Unsalvaged...50g? Do the maths.... you need GOOD dropd to make a profit here!
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Old Sep 08, 2005, 10:19 AM // 10:19   #37
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Quote:
Originally Posted by Kai Nui
They just made it more fun now that they added keys... now if only they just added a keyring to put all the keys on... like an extra slot that could hold only keys and stuff.
That would be an excellent idea. Perhaps you should drop a line to the crew and flag up the suggestion!
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Old Sep 08, 2005, 10:40 AM // 10:40   #38
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Quote:
Originally Posted by ShadowStorm
Is it just me or do all of the items that come from the chests have a 13 req? I've seen about 20-30 items from chests so far and all of the non-armor drops had a 13 req...
I got a gold max damage bow with a req of 8, and max damage gold staff with a req of 8, and a couple of other items with a req of 12...
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Old Sep 08, 2005, 01:12 PM // 13:12   #39
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At 10:33, right after I signed on from the update, I went and bought 250 of each key. I'm so horribly addicted to this game.
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Old Sep 08, 2005, 02:58 PM // 14:58   #40
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Well, after a short run through the desert I'd opened 8 chests. There's tons of chests around, and they all yield a gold or purple item. Not a single one of which was worth the cost of the key. The chests are simply a gold sink, basically a one-shot weapons vendor.

But they will flood the player-to-player market with gold & purple items, which that farming basically is dead as a means of generating money.

As guild wars never had a problem with people having too much money, only a problem with people having too much & too good gear, the drastically increased drop rate was not, IMO, the smartest move they could have made. Well, not for us PvE'ers anyway.

In fact, I'm not sure just how one IS supposed to generate money now. It really was easy before, despite the whining, but now... I don't know.

Last edited by Numa Pompilius; Sep 08, 2005 at 03:02 PM // 15:02..
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